Iphone 7 much slower than old android
Just wondering if sombody who actually understands IOS profiling could break down potentially what's causing the slow down of my game... CPU sits at 30-70%
also I have an allocations instrumental here, it's using 97mb
Oh and the game is 2D and works super smooth on old android devices, I just used Core Animations profile and found that the game actually runs at 29-30fps... so why does it look so choppy??
I have traces as shown in screenshots if sombody wants em.
Found this post about how metal stuffed with everything: http://stackoverflow.com/questions/31873915/unity-slow-performance-on-iphone-6-plus
I've tried and all is looking promising.. Will 100% check this off tomorrow!
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