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Question by starpolo98 · Jul 24, 2017 at 02:55 PM · collisionphysics2dphysics 2d

How to enable the collision between two objects after using Physics2D.IgnoreCollision() ?

Hi, After using the Physics2D.IgnoreCollision() fonction, I've been trying to re enable the collision between the object but I can't find any solution. Is there any fonction that can do the opposite of Physics2D.IgnoreCollision() ? Thanks for your help :)

(Ps: Disable and Enable the collider rather than using Physics2D.IgnoreCollision() is not a good alternative in my case)

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Answer by MattG54321 · Jul 24, 2017 at 03:02 PM

Physics2D.IgnoreCollision(Collider2d collider1, Collider2d collider2, false)

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avatar image starpolo98 · Jul 24, 2017 at 03:17 PM 1
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thank you :D

avatar image MattG54321 starpolo98 · Jul 24, 2017 at 03:22 PM 0
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Happy to help!

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