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Question by brain56 · Feb 04, 2017 at 04:09 PM · androidwebglbuilding

How to build a WebGL project and play it on an Android device?

A bit of a noob question here, but I'm trying to build a WebGL game for mobile devices but I'm not sure how. I can run the game fine on PC because the Build & Play option from the Build Settings does this automatically for me. But what if I want to play it on an Android device? Thanks!

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Answer by Schubkraft · Feb 06, 2017 at 09:09 AM

WebGL export is not officially supported for mobile yet.

Some project can run on more powerful handheld devices though.

You need to host the game on a webserver that the handheld device can reach and just load it from there. Windows comes IIS and Apache or ngix are open source.

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