Question by 
               Dubgron · Jan 03, 2016 at 09:21 AM · 
                c#loadscene loadondestroy  
              
 
              Unexpected duplication of scene
Everytime when I started and finished testing a game in the hierarchy section this weird things appears http://scr.hu/3lxl/6i5g8. This is happening when this script is attached to player.
 void OnDestroy() {
     SceneManager.LoadScene("Main Scene");
 }
How can I fix it? Sorry for my bad English. I'm not a native speaker :)
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              Answer by hexagonius · Jan 03, 2016 at 09:19 PM
do not use that kind of code in OnDestroy. if you must though, toggle a bool in OnApplicationQuit and check for it in OnDestroy first.
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