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Delay copy of transform position?
hey! i have this script here:
using UnityEngine;
using System.Collections;
public class Copyposition : MonoBehaviour
{
public Transform itsTarget;
void Update ()
{
transform.position = new Vector3(itsTarget.position.x, 0 ,itsTarget.position.z);
}
}
which copies the x and z value of another game object. how can i delay the update of the position for around half a second? so that the gameobject with this script is at itsTarget position where this was half a second ago?
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