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Question by kard0 · Jul 21, 2017 at 10:57 PM · unity 5uibutton

Cannot implicitly convert 'UnityEngine.UI.Button[]' to 'UnityEngine.UI.Button'

Basically i was following a tutorial and i checked if i did the right things heres my code

 private void InitShop(){
     //make sure we assigned the references
         if (colorPanel == null || trailPanel == null){
             Debug.Log ("You did not assign shop/trial color in the inspector");
         }
 
         //for each children transform under our color panel, find the button and add on-click
         int x = 0;
 
         foreach (Transform t in colorPanel) {
             
             int currentIndex = x;
 //error here
             Button b = t.GetComponents<Button> ();
 
             b.onClick.AddListener (() => onColorSelect (currentIndex));
 
             x++;
         }
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Answer by Bunny83 · Jul 21, 2017 at 11:04 PM

You should be more careful. There's a method called GetComponents and another one called GetComponent. Notice the difference: plural and singular. "GetComponents" returns an array (possible multiple components) while "GetComponent" directly returns the first component of that type.

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avatar image kard0 · Jul 22, 2017 at 12:47 AM 0
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yepp thats naive of me thanks

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