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Question by rashad · Nov 12, 2020 at 07:52 PM · renderinggraphicstestingphonewindows phone

Can URP run on my Windows Phone?

Hello,

I'm doing an experiment on trying to run 3D graphics on my 2016 Windows Phone I recently bought and I'm to trying to see it what is the phone's graphical limitations are. I created a test scene with a rotating character model that uses the Universal Render Pipeline since I heard it was very efficient on performance.

I exported my project to see I runs and I get this error

alt text

I'm assuming that this a rendering issue from the console, so the question is can the pipeline run on my phone or is this another issue that I possibly solve?

Windows Phone Specs:

Alcatel Fierce XL

2GB of Ram

16GB of Storage

CPU: Qualcomm Snapdragon 210 8909

GPU: Adreno 304

wp-ss-20201030-0004.png (202.8 kB)
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