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This question was closed Dec 29, 2013 at 08:43 PM by Eric5h5 for the following reason:

Question is off-topic or not relevant

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0
Question by 006 · Dec 29, 2013 at 08:37 PM · loopwhile-loop

Question about the "WhileLoop" tutorial

Link to the tutorial: http://unity3d.com/learn/tutorials/modules/beginner/scripting/loops (00:00 - 01:06)

Code used to demonastrate WhileLoop

 using UnityEngine;
 using System.Collections;
 
 public class WhileLoop : MonoBehaviour
 {
     int cupsInTheSink = 4;
     
     
     void Start ()
     {
         while(cupsInTheSink > 0)
         {
             Debug.Log ("I've washed a cup!");
             cupsInTheSink--;
         }
     }
 }

Console Output:

I've washed a cup!
UnityEngine.Debug:Log(Object) I've
washed a cup!
UnityEngine.Debug:Log(Object) I've
washed a cup!
UnityEngine.Debug:Log(Object) I've
washed a cup!
UnityEngine.Debug:Log(Object)

What I don't understand is that, since cupsInTheSink variable is set to 4, why doesn't the loop just keep on going?

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avatar image Eric5h5 · Dec 29, 2013 at 08:43 PM 0
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This isn't a Unity question, it's just basic program$$anonymous$$g.

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Answer by Eric5h5 · Dec 29, 2013 at 08:43 PM

Because it's decreased by one every time in the loop.

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