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Question by Obi02_ · Jul 31, 2017 at 05:03 AM · not workingwalkinganimation script

Script that plays animation when player is moving?

I'm creating a 2d platformer and I want to make a script that plays my walking animation when the character is moving right... What I've tried is:

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class Walk : MonoBehaviour {

 public Animation walkright;

 // Use this for initialization
 void Start () {
 }

 // Update is called once per frame
 void Update () {

     if (Input.GetKeyDown(KeyCode.RightArrow))
     {
         walkright.CrossFade("walkright");
     }
     else {
         walkright.Stop("Walkright");
     }
 }

}

When I run the script, it comes back with the error: play does not contain a definition in this context

If you can help me, that would be great, I'm new to coding so I wouldn't be surprised if there are problems with the script. ,

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