Question by
SFT_Games · Feb 01, 2019 at 11:24 PM ·
animationscripting problemcondition
How can I detect what animation condition an animator is in through scripting?
I'm trying to figure out how to get this string of text working.
if (OVRInput.GetDown(OVRInput.RawButton.A) && sAnimator.("DPressed") = true)
Comment
Your answer
Follow this Question
Related Questions
How to modify animator transition conditions via script 0 Answers
Walking animation javascript? 2 Answers
WTF does this error mean 1 Answer
Help with script for Main Menu? 1 Answer
How can i stop my shooting animation after playing? 0 Answers