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How to add realistic materials from blender to Unity
I created a realistic looking floor with reflection and bumps but when I import it into Unity all I get is a low resolution no reflection flat floor. Picture of the floor I made below.
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Answer by ZeN12 · Jul 21, 2017 at 07:34 AM
You can't import blender shaders in Unity. You need to use Unity build-in lighting tools for this.
Answer by NorthStar79 · Jul 21, 2017 at 11:04 AM
Export, normal map, specular map and every thing you need as separate textures and use in engine shader for combining them, after that, you can play with lighting settings
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