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Question by Greg88_2017 · Jul 20, 2017 at 06:15 PM · audiosourceoverlapping

Audio source zones overlap, how to avoid

I the game player can place object on map (for example conveyor belt) that emits sound on loop, and when there are multiple objects close to each other and sound zones are overlapping each other it's make sound much louder. I'm not sure how to avoid that effect. Any suggestions?

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