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Question by Anarkhis · Dec 16, 2017 at 10:44 AM · inputxbox controller

DeadZone in the corner of a xBox controller

Hi, I want to rotate an object with the right joytick of my xBox controller but there is a big dead zone when I go full in the corner. I move the joytick but the angle stay at 45°.

I didn't have other controller to test but it's seems that the unity input doesn't go far enough to see all the values of my joytick

Did someone know how to handle that ?

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