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Question by alias · Feb 24, 2016 at 07:11 PM · scripting problem

only menu1 hides on gui click

Hi i have a problem. with this code, if i click gui hide button only menu1 hides. and menu2 stays visible. can someone help me out?

 using System.Collections;
     using UnityEngine;
     
     public class ShowHide4 : MonoBehaviour{
         public GameObject Menu1;
         public GameObject Menu2;
     
         void OnGUI(){
             if (GUILayout.Button("Hide"))
                 Menu1.SetActive(false);
                 Menu2.SetActive(false);
             if (GUILayout.RepeatButton("Show"))
                 Menu1.SetActive(true);
                 Menu2.SetActive(true);
     
         }
     }



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Answer by alias · Feb 29, 2016 at 09:52 AM

Fixed, kinda.

Just created an empty gameobject, moved menu1 and 2 under this new hierarchy. and renamed the empty gameobject menu1.

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