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Question by
faizidp · Nov 16, 2018 at 10:06 PM ·
photonmultiplayer-networking
Photon, PlayFab, & Unity3d - Game won't run in Iran unless VPN is used. Works fine in other countries
I've a template (Unity) similar to 8 Ball Pool (Multiplayer). This template uses Playfab and Photon Network. I configured PlayFab and Photon, made a build and could play successfully online. The problem is that when someone from "Iran" tries to play it, it does not continue and remain to the initialization where (perhaps) PlayFab is being initialized. The game could run perfectly when VPN is used.
What should be done in order to make it play in Iran too? Thanks
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Answer by samnicks · Apr 28, 2019 at 07:16 PM
It's not only a problem for Iran. I have the same problem in the USA. I'm going to get vpn software for free and try to run it with it. However, I'd like to play online normally. Maybe this is a problem with our providers?