Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Bravini · Jul 01, 2011 at 01:40 AM · c#dlldialog

Save Dialogs

hello, I'm trying to use ye old c# dialogs on my project, it needs the dll System.Windows.Forms that should be already accessible, but for some reason I had to import it (from unity's mono folder) so the command SaveFileDialog saveFileDialog1 = new SaveFileDialog(); would work.

Now I'm able to save my file, but before the dialog appears, the error "could not register the window class win 32, error 0" is prompted twice the first time my saving function is called. on this table error 0 appears as operation succesful, is this right?. If it's not really an error, now how do I make these windows not appear on my build?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Eric5h5 · Jul 01, 2011 at 04:16 AM 0
Share

http://www.starscenesoftware.com/Utilities.html#UniFileBrowser

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Dreamora · Jul 01, 2011 at 02:36 AM

Windows.Forms are not present in the Unity mono and don't work realiably either actually.

You are better of to write something basing on Unity GUI or meshes + textures than to use System.Windows.Forms, for your own good

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Bravini · Jul 01, 2011 at 03:56 AM 0
Share

well, it is doing the functionality I need, the messages are just annoying. The dll I had to import was Unity\Editor\Data\$$anonymous$$ono\lib\mono\2.0\System.Windows.Forms.dll so I thought they were on mono.I'm also having trouble bringing the dialog to the front when on full screen, so I guess GUI or text assets must be a better way to go anyway, thanks for your time!

avatar image Bravini · Jul 02, 2011 at 05:26 PM 0
Share

since the dll was in unity/mono folder shouldn't it already be accessible without me needing to put it in the plugin folder?

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

Distribute terrain in zones 3 Answers

How can I exclude unnecessary DLLs from my build? 2 Answers

How to link a class Library project in visual studio with my generated visual studio .sln unity project ? 1 Answer

MSSQL Connection and Select 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges