Question by 
               KortaMusik · Sep 10, 2015 at 12:49 AM · 
                audiomixingsnapshot  
              
 
              How can I get the string name of the current snapshot of my AudioMixer?
http://docs.unity3d.com/ScriptReference/Audio.AudioMixer.FindSnapshot.html
This documentation is not very helpful
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               Best Answer 
              
 
              Answer by Positive7 · Sep 10, 2015 at 01:58 AM
That's for Finding a Snapshot by it's name e.g:
 using UnityEngine;
 using UnityEngine.Audio;
 public class FindSnapshot : MonoBehaviour {
 
     AudioMixer audiosnap;
 
     void Start () {
         audiosnap.FindSnapshot ("MySnapShotName");
     }
 
 }
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                