HOPA hint system
Hi people!
I'm trying to make complete HOPA game (BigFish-like one) in Unity, but I'm stuck here.
I need some kind of an idea or tutorial to help me understand how to make it work.
Hint must be always available, helping players to find items, use areas, on current scene or through portal, on other scenes (if there is nothing to do on current scene).
Note: I'm using C#.
Tnx.
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