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Question by minkto · Jul 17, 2017 at 07:53 PM · assetbundleruntime

Create Assetbundles in final build?

Is it possible to use the AssetBundle API to create asset bundles in a final build, or can you only build the bundles via the editor? The current code I have is able to load assets from asset bundles in run time but I just need to know if it's possible to create the asset bundles just by script and not have to rely on the editor.

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avatar image tonialatalo · Jul 19, 2017 at 03:52 PM 0
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The Unity Cloud Builds can do it so I suppose there is a way without the editor.

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