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wiimote motion plus on unity.
Hi all,
I was trying to use wiimote on my project on unity and the only library seems to be there is UniWii. But the problem is that it doesn't support Wii motion plus. Other choice available is WiiMotelib, but I saw here in a different question someone tried it with unity and it didn't work.
Is there NO way to use Wii motion plus with unity ?
I would assume that just nobody who used the hack libraries so far wanted to use $$anonymous$$otion Plus. Its not like you could make any use of it for a game of the Wii hack libs in general and alike at least not any commercially justifyable. And those who develop for Wii ie really use the Wii $$anonymous$$ote don't need to go down this path ...
Answer by lukesg08 · Jul 24, 2012 at 11:10 PM
You can use GlovePIE and communicate to Unity via OSC (open sound control). This link (http://forum.unity3d.com/threads/21779-PPJoy-and-Unity) is a forum post with example code for UDP and glovepie. And from the code there you should be able to work out how to pass the wiimotion plus data from glovepie to unity
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