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Buttons don't work after Unity 2017 update
Hi guys,
After updating my unity 5 to unity 2017, my stupid UI buttons in my scene don't work anymore, I checked interactable and It's ok. I haven't make any changes in that portion of my code since a few months.
I don't have any ideas of what's going on ...
If anybody has the beginning of an answer it could be my lucky day!
Thks for reading my sos!
Philippe
I put my canvas on Overlay and all is back in order ... That's funny because that's not was my setting before the update but it works so whatever :)
Same here. Just went from Unity 5.5 to 2017 and for the moment the buttons only detect hover over or click event in Unity, not in the mobile build. $$anonymous$$y code and scene is the same that works fine with Unity 5. I'm using a custom look input module ins$$anonymous$$d of the Standalone Input module because this was the best way to get accurate click detection for Gear VR back in Unity 5. Now I can't get anything with any of these input modules.
Same here but Canvas Overlay not fixing for me (not really an option).
Super annoying! Hope I can figure out what changed/broke soon! :( I went from 5.5 to 2017.1.
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