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Question by greenpez · Jan 17, 2014 at 03:42 PM · 2djoints

is it possible to join objects along two points?

What I'm trying to do is join two sprites along one side during runtime (so the bottom right and top right of one are joined with the bottom left and top left of the other). Is there any way to do this with the inbuilt joint components (fixed, hinge, etc) or do I have to write my own custom code to keep them locked together?

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