- Home /
Releasing a game with pro features using the monthly payment
I was wondering to know how and if could work the release of a game using the monthly payment formula for unity pro.
Pro license gives acces to some feature so if I want for example to disable unity logo on loading screen, I need it. If I chose to pay monthly, I could keep selling the game only during my licence validity? If not I don't understand what this payment formula is for.
Answer by Positive7 · Sep 04, 2015 at 09:52 PM
By purchasing a subscription with Unity, you agree to the following terms:
The minimum commitment period for a subscription is 12 months. You cannot cancel your subscription before its expiry date.
You are legally obligated to pay the full amount owing for the 12 month subscription via monthly payments.
Source : https://store.unity3d.com/products/subscription-terms
The payment terms for your subscription plan, and the content you develop and sell as a subscriber are two unrelated things. As a subscriber you are obligated to pay your monthly subscription fee for the first 12 months, whether or not you develop and sell content in that period. If you do develop and then sell content as a subscriber, you own that content without exception; Unity does not take royalties or fees for content developed with our software. That means that you can continue to sell the content you created after the 12 month commitment period, even if you no longer subscribe to Unity Pro.
Source : http://unity3d.com/unity/faq/2494
Your answer
![](https://koobas.hobune.stream/wayback/20220612002625im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Can i sell a game i made with Unity Free with assets i didn't create? 2 Answers
can i use unity shaders for to sell my 3D models in asset store? 1 Answer
How to sell an indie game as an individual? 2 Answers
AssetStore - Item used in a project that I want to sell -1 Answers
Can I sell the games I make with Unity (free version)? 2 Answers