How to add an outline around edges of a generic cube?
Hello everyone. I am working on a 2.5D and and I\ve decided the graphics are gonna be tron-like, with outlines representing the level, EG: https://puu.sh/wIYHo/9090c629ba.png. One problem: I can't find any shaders that add outlines around every edge, they only highlight. I am a total Unity noob so I can't code my own shaders.
Does anyone know where I can find a shader like this? Or if that is even possible? Thanks.
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