Question by
abhijit93 · Sep 15, 2017 at 05:35 AM ·
unity 5networkingonlinehost
Hosting my localhost game online?
I have developed a simple game, similar to the tank example using Unity's Networking. But currently, its running all on the localhost.
How do I host this game online, so that players from other places can join in to this game? Any tutorials? I have a personal unity account, which says, I can hold 20 concurrent players.
Please help. Thanks
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612134902im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
My respawning script isn't working 0 Answers
How to send Kinect skeleton data through Unity networks (multiplayer) 0 Answers
Best Practice for an object that is both online and offline using uNET 0 Answers
Unet local matchmaking 0 Answers
[UNET] Cant get player to parent with boat and sync position 1 Answer