Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by tabetomoya · Aug 31, 2021 at 02:54 AM · unity 5iosandorid

(Unity ARfoundation Imagetracking) KeyNotFoundException: The given key was not present in the dictionary.

I'm trying to display a different prefab for each marker in Image Tracking. https://www.youtube.com/watch?v=I9j3MD7gS5Y

I made it with reference to the above video. But I get a KeyNotFoundException and an error.

Here is the code.↓ ーーーーーーーーーーーーーーーーーーーーーーー

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.XR; using UnityEngine.XR.ARFoundation;

[RequireComponent(typeof(ARTrackedImageManager))] public class ImageTracking : MonoBehaviour {

 [SerializeField]
 private GameObject[] placeablePrefabs;

 private Dictionary<string, GameObject> spawnedPrefabs = new Dictionary<string, GameObject>();
 private ARTrackedImageManager trackedImageManager;

 private void Awake()
 {
     trackedImageManager = FindObjectOfType<ARTrackedImageManager>();

     foreach (GameObject prefab in placeablePrefabs)
     {
         GameObject newPrefab = Instantiate(prefab, Vector3.zero, Quaternion.identity);
         newPrefab.name = prefab.name;
         newPrefab.SetActive(false);
         spawnedPrefabs.Add(prefab.name, newPrefab);
     }
 }

 private void OnEnable()
 {
     trackedImageManager.trackedImagesChanged += ImageChanged;
 }

 private void OnDisable()
 {
     trackedImageManager.trackedImagesChanged -= ImageChanged;
 }

 private void ImageChanged(ARTrackedImagesChangedEventArgs eventArgs)
 {
     foreach (ARTrackedImage trackedImage in eventArgs.added)
     {
         UpdateImage(trackedImage);
     }
     foreach (ARTrackedImage trackedImage in eventArgs.updated)
     {
         UpdateImage(trackedImage);
     }
     foreach (ARTrackedImage trackedImage in eventArgs.removed)
     {
         spawnedPrefabs[trackedImage.name].SetActive(false);
     }
 }

 private void UpdateImage(ARTrackedImage trackedImage)
 {
     string name = trackedImage.referenceImage.name;
     Vector3 position = trackedImage.transform.position;
     
     //ここでKeyNotFoundException: The given key was not present in the dictionary.
     //「指定されたキーが辞書に存在しませんでした」と表示される
     GameObject prefab = spawnedPrefabs[name];
     prefab.transform.position = position;
     prefab.SetActive(true);

     foreach (GameObject go in spawnedPrefabs.Values)
     {
         if (go.name != name)
         {
             go.SetActive(false);
         }
     }
 }

}

ーーーーーーーーーーーーーーーーーーーーーーーーーーー

Does anyone know any solution?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

241 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to solve issues between Unity and Xcode? 0 Answers

IOS Build from unity3d give "error: linker command failed with exit code 1 (use -v to see invocation)" error 0 Answers

App will not appear on my iPhone! Help! 0 Answers

Xcode "Make Directory Error" (UNITY ADS) 0 Answers

Leaks on iOS build related to Unity 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges