Question by 
               HondaDelBiscuit · Apr 19 at 03:10 AM · 
                gameobjecttilemapgridtile3d model  
              
 
              Does the gameobject brush create tiles when painting on a 2d Tilemap?
I have a tilemap that uses the gameobject brush to paint 3d tiles. I want to use the Tile data type to easily check and modify neighboring tiles, yet using the GetTile() meathod always returns null (Casting as either a tilebase or a tile). I have a suspicion that the gameobject brush only paints and centers gameobjects to the grid, not using the majority of the tilemap features. Can anyone confirm this?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                