Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Kinger61 · Apr 24, 2015 at 08:00 AM · c#unity 5resolution

Updating Unity

Im currently working on a project in Unity 4.5.5. I am using some UI elements in the game using the GUI text and GUI texture options. If i update the unity to Unity 5 for example were there is a newer UI system, will it in any way effect the project i am working on ? The reason I want to update is due to the newer UI being easier to scale on different devices but am afraid of losing my work or it messing up with positions and stuff? This is a time sensitive project so I cant have the project messing up and having to basically restart? any help would be great.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by tanoshimi · Apr 24, 2015 at 08:44 AM

It is very much recommended not to use GUI.* for anything in a released game - the performance is just unacceptable. The new UI is faster, more flexible and (once you get to grips with it) easier to use. However, you're correct to be cautious in upgrading mid-project because, inevitably, things do get broken between upgrades. So, you need to balance those two competing factors.

The "new" UI was introduced in 4.6. So, you don't need to do an upgrade to 5.0 in order to use it - you can simply upgrade from 4.5.5 to 4.6, which will result in a much smaller likelihood of things breaking. 4.x -> 5.x is a major change, which affects everything from physics to lighting, so I wouldn't recommend it mid-project unless absolutely essential.

As @JinJin correctly points out - it's perfectly possible to have side-by-side installations. I have 4.2, 4.6 and 5.0 installed on this (Windows 8) computer, and they all work just fine.

Note that the new UI has a completely different architecture to GUI.* - expect to have to basically rewrite all your GUI code.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
1

Answer by JinJin · Apr 24, 2015 at 08:28 AM

it is possible to have 2 different versions of unity installed on the same machine. just install unity 5, copy your project and open the new copy in unity 5.

in theory it should make the necessary corrections itself (we did this with a large project and we only had to correct a few changes).

the code should be backward compatible, so everything should work. if it does not, simply open the other copy of the project with the old unity.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Distribute terrain in zones 3 Answers

Multiple Cars not working 1 Answer

Unity Android fetching wrong screen resolution 1 Answer

how to let an object drive on a road? 1 Answer

Reset Score due to pressing button? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges