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Question by Nikhil12 · Aug 15, 2016 at 04:16 PM · collisioncolliderdetection

How to check if my empty is in contact with the object?

In my game I can push cubes to new location. And I have placed empty at certain locations. I don't know which function to use to check if my cube has moved over the empty and is it still standing over empty.

I tried searching things like overlap, covered , moved over or moved to but didn't got any success.

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avatar image OutOfRam · Aug 16, 2016 at 06:11 AM 0
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unity's collision system is dependent on there being colliders to collide with. just add a box collider to your empty, set it to IsTrigger and use a simple onTriggerEnter() or onTriggerStay() to exicute your code.

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