Question by
amazefullsoftware · Mar 17, 2018 at 12:55 PM ·
c#unity 5iosmeshcollidermobile devices
Mesh colliders stop working after exporting to iOS device.
Before exporting, in the unity, every mesh collider works perfectly. It even works fine when I export it to Android, however when it comes to iOS some of the mesh colliders stop working and the player just falls down. I am using Unity 2017.3.1f1 Personal edition and my iOS device is iPhone 6 with iOS version 11. All the level models are in FBX format.
I am really surprised with this error as it seems like more of unity engine problem rather than script or collider, has anyone had such problem before? and if yes could you please help me out, as the project has to be launched soon.
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