- Home /
Executing code on touching edges of a collider from the inside
Is there a simple way to execute code when GameObject just starts exiting polygon or edge collider 2D? 
Executing code on colliding with edges of each triangle would also be OK. I expect to get notified with a collision point position.
 
                 
                question.png 
                (24.6 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                