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Question by
tyjkenn · Jul 04, 2013 at 12:42 AM ·
collisionphysicsmeshcollider
Can I check collision with non-convex mesh colliders?
I need to know if a certain point is inside any colliders. I've been using Physics.CheckSphere with a very small sphere. It works perfectly for convex colliders, but it doesn't register for non-convex colliders. Is there any workarounds to check at a point if a point is in a collider?
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