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Question by StarStaker · Dec 15, 2017 at 04:50 PM · 2d platformerendless runnerc# tutorial

I need a projectile obstacle

I need script that makes a projectile (or game object) appear from a certain spot (or from a game object), move in a direction and disappear, all in loop. This is for a 2D endless runner and I only need something simple.

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Answer by bliss-art · Dec 15, 2017 at 07:31 PM

There's really not much to work with here so I'm throwing you some ideas. Instantiate the Object and use transform.Translate to move it in a direction. In order to remove it you could just call Destroy(gameObject, 2f); on Start which will remove it after 2 seconds. Or you check it's horizontal coordinate against the cameras (in case the camera moves too) and then Destroy it. If you dont want to destroy it (because you mentioned a loop) just set it's position back to the spawn position (which you stored in a member on start)

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