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Question by DarkTulip · Oct 08, 2018 at 08:00 AM · mouseclickbuild error

Strange mouse click behavior problems after build.

Hello all,

Finally I finished my first "game". It works in Unity as I want it to work but when I make a build out of it the mouse clicks work very strange. I made a screencast out of it. First you can see how it works in Unity after this you see how it works in the build.

Where should I look for the problem to fix this?

Thank you in advance.

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avatar image Sonky108 · Oct 08, 2018 at 02:27 PM 0
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Hey, can you provide some scripts? How do you deter$$anonymous$$e which card has been clicked? Have you tried changing aspect ratio/resolution within editor Game window? Does it work in that case?

avatar image DarkTulip Sonky108 · Oct 08, 2018 at 06:37 PM 0
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Thank you for wanting to help. Anchoring the buttons made everything work perfectly.

avatar image sanja15513 · Oct 08, 2018 at 04:23 PM 0
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Your buttons probably moved, just add anchors to them and they will stay in place :)

avatar image DarkTulip sanja15513 · Oct 08, 2018 at 06:35 PM 0
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Thank you. I gave every button an anchor and it worked. But I would really like to understand it. Why do the buttons need an anchor? They are placed on a special position. Why do they move without an anchor? Anyway. Thank you for the solution.

avatar image sanja15513 DarkTulip · Oct 08, 2018 at 09:22 PM 0
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https://docs.unity3d.com/$$anonymous$$anual/HOWTO-UI$$anonymous$$ultiResolution.html This should help you understand it :)

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