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Question by
Hsan-Ben-Jobrane · Mar 10, 2016 at 09:35 AM ·
unity 5renderingshadersperformancetween
what's the best to animate 50 circles at once? performance wise on mobile
I'm trying to animate 50 circles in one scene, but it's hammering my framerate, how i can optimize the performance? can use a shader instead?
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