- Home /
Question by
mwolff10 · May 17, 2012 at 02:33 AM ·
physicscharacter controller
Character Physics
I have a character that I would like to be flung into the air when he steps onto a springboard object that I have built. The object animates, lifts him into the air and then he goes back down with it without moving into the air at all. I am currently trying to do this with rigid bodies but have had no luck so far. Any help is greatly appreciated.
Comment
Your answer
Follow this Question
Related Questions
Gun collision problem 3 Answers
2D 360 degress platformer example needed 0 Answers
Character Controller Slope 1 Answer
Unity 4 to 5 Character Controller Issue 1 Answer
Check if the normal of a collision is within a range of angles 2 Answers