Implement a texture to a object like a decal and try to Rotate/Move/Scale
Hello! Im trying to create a system that uses a decal as a cosmetic and the user is able to Rotate, Move and Scale in run time but i dont know how to print the texture in to the object and stay in the object boundaries.
ex. Create a decal in a tshirt and being able to move it and modify it but within the tshirt boundaries.
Thank you in advance for your help!
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