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Character Controller + Animation Not Working As It Should
Hi,
I am newbie on unity3d, I am making the runner game, I got the character + animation from free site. I attached the character controller with my character for movement. It's working fine for left,right,forward. But If i make the character jump and change my animation for jump + giving force to character controller too for jump then my character controller is move little from ground while animation move more than character controller. How can i sync the character controller to move the same height as animation or some other physic thing that work perfect for me. Like if i make jump of character then it should be as perfect as character animation. if i roll or slide it also work with that, In other words pixel perfection collision as all other games already doing.
try to adjust the force you're giving to your "jump" action Also try to look at this link: Rigidbody Functions
if i give more force to character controller then animation go more up so it look like character is jumping too long.For more detail i am using character controller move function for it, I just set the y value like 6 for jump and call the character controller move function.
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