Question by
CFreezerBurnC · Jan 24, 2018 at 07:46 PM ·
2d game2d-gameplay2d rotation
Top-Down 2D Movement with Rotation?
I am creating a 2D top-down hack-and-slash game, and the first hurdle I need to get over is the movement. My goal is 4-directional movement, with the sprite rotating to face the direction of movement. Later on, I will be adding a forward stab attack, very similar to Zelda 1's combat. I will later expand on this on my own, but I do want help to have a good base to work from. I am not knowledgeable in C# or C++, so I would appreciate the help!
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