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Question by mikhailovic · Jul 16, 2016 at 06:56 AM · terraintree creator

Mass placed trees on terrain look awfull in the distance (fully lit) and arent affected by wind.

Hello! Ive created a number of trees with unitys tree creator. Im using the Fog image effect for the camera making the trees silhouetting in the distance. Now when i drag out a tree prefab into the scene they are very well integrated. But when i try massplacing trees they are 1. Static, 2. Fully lit in the distance. I provide a picture taken that shows the difference. Is there any way of solving this?

Thanks!!

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