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Question by BCase3D · Jul 03, 2017 at 01:32 AM · lightinglightmappingbakinglighting bug

Unity 5 Lighting Problems

Hello, I'm currently trying to build out lighting for an interior scene for a singular level and I'm getting really bad issues with the lighting not affecting certain objects within the scene. Everything I want to be lit is set to static as well as the light having shadows on. There are multiple point lights within the scene as well. Many of the settings in the Lighting Tab are set to lower than the default settings for performance reasons. Is this something that happens often? I can remember getting a good bake before some of the updates to the lighting so I'm not quite sure what's going on here. Can anyone help? Thank you

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Answer by diggerjohn · Jul 13, 2017 at 05:51 PM

I am having problems as well. I am getting wicked over exposure effect. Like the lights are getting multiplied. I am using 5.6.2 and didn't seem to have problems in earlier versions.

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avatar image diggerjohn · Jul 18, 2017 at 03:06 PM 0
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I have solved my problem. Using Area Lights and also all Point Lights are now set to Bake and not $$anonymous$$ixed.

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