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Question by Black_Rhino · Jul 02, 2017 at 08:00 AM · audionot workingbug-perhaps

[HELP] Audio does not play in inspector, game mode, or in build. Unity 5.6.2

I'm not sure if this is a bug, or I am missing something. I have a project opened in Unity 5.6.2 on a Windows 10 machine, and I'm trying to add a simple audio track as background music for my main menu screen. I've created a gameObject called "AudioManager", added an audio component, and attached my audio file to the component. However, the audio does not play.

I've scoured the internet for solutions, and I believe I've tried everything people have suggested inclluding: - Checking that audio is enabled in Unity - Making sure audio file is configured as 2D sound - Ensuring Unity volume is turned up in Windows Audio Mixer - Restarting Windows Audio - Restarting Unity/computer - Reinstalling Unity - Probably more

Nothing seems to work. The audio file is not corrupt as it plays just fine in any music player and Unity 4.7.2.

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