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Question by Jaskirat · Jul 02, 2017 at 09:03 AM · public variable

How do you access variables from a different script?

I know this has probably been answered before, but there has to be a better way to do this!

I am trying to modify the roll a ball game from the Unity tutorials. I want the ground to reduce in size by 10% every time the player rolls off the map. I thought the best way to do so would be to create a 'deathcounter' variable under the player gameobject, and then reduce the ground size accordingly. But I do not know how to access the deathcounter variable under the ground gameobject. So, in summary, how do I access variables from another script in Unity? Or is there a better way to solve my problem? (Reduce ground size when player falls off the map)

Using Unity 5.6.1, programming with C#.

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