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How do I snap/assemble two or more oddly shaped objects together?
Hi this might be a newbie question but I'm not sure how I can snap or assemble two or more objects that are oddly shaped together? Similar to how assembly works in CAD programs like AutoCAD or Solidworks, I have two objects and I want to assemble them.
The particular objects I'm dealing with are actually representative of one object cut in different pieces cross-sectionally. So I want snap the cross-sections of the object together. However, the edges are rounded but the cross section is approximately a circle.
Scroll down to the bottom Vertex Snapping : http://docs.unity3d.com/412/Documentation/$$anonymous$$anual/PositioningGameObjects.html
I have trouble controlling the grip while holding down V. It does snap but it snaps wrongly. Otherwise, thank you for the reference! :D
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