How to make a player input a sequence to activate a door/trigger?
Hi, I'm in the process of making my first mobile game. Its a 2D platformer where the player uses two buttons to move around. I would like to implement doors that when the player triggers the door a sequence is shown on screen and the player has to enter that sequence in order to open the door. I'm able to make the door animation and trigger an event but its the random sequence/pattern that will open the door , That's where I don't know where to start. I would appreciate any help at all. Thank you.
A ‘sequence’ could be interpreted as anything graphically. Are you trying to get ideas of how to graphically show this?? Or how it should look like??
What comes to $$anonymous$$d for me here is like a number pad and you have to remember a sequence of numbers that lit up in an order.. Is that what you are looking for??
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