How would I go about creating a gun that can spray liquids on walls that permanently stays on the walls?
I am moderately new to game developing, I have made mostly 2d games that are pretty simple for the most part. But I think I am ready to move a bit beyond that and I am working now on a smaller survival game, where the character is in a dark warehouse, and in order to see the world around, you must put glowstick liquid into a water gun and spray the environment, illuminating the walls and the floor you shoot, permanently illuminating them for the duration of survival. I may change that in the future, so that it gets dimmer over time, but right now, I am just trying to figure out how to make a gun that functions this way. Can anyone help me out with this code? I am working in C# in unity 5.6.1. To anyone who replies, thank you SO MUCH.
Your answer
Follow this Question
Related Questions
How too climb a ladder with the FPS Controller correctly 0 Answers
Control the value of an animation with a slider 0 Answers
how to link URL into multiple buttons in a condition "if" 1 Answer
MobController 1 Answer
Animation won't stop (Solved) 2 Answers