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Question by
staryzhelios · Jun 18, 2019 at 09:19 PM ·
uiparticlesparticle system
Why particle system not show on my UI canvas? HELPPP
I want to trigger particle system when panel is pop up. but not showing, does anyone know why???
I tried no many times..cant solve !
this is code to call particle when win canvas pop up
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StarParticle : MonoBehaviour
{
public GameObject wincanvas, starsky;
public Transform spa;
void Start(){
spa.GetComponent<ParticleSystem> ().enableEmission = false;
}
// Update is called once per frame
void Update()
{
if(wincanvas.activeInHierarchy){
//Instantiate(starsky, transform.position, Quaternion.identity);
starsky.SetActive(true);
spa.GetComponent<ParticleSystem>().enableEmission = true;
StartCoroutine (stopSpa());
//Destroy(gameObject, 2f);
}
IEnumerator stopSpa()
{
yield return new WaitForSeconds(.4f);
spa.GetComponent<ParticleSystem>().enableEmission = false;
}
}
}
already tried the texture render on cullingmask for new camera not working also..
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