,WebGL exchanging elements in browser
Hi, is it possible to build a WebGL with Unity, where I can exchange elements such as objects, textures and background images etc. from within the web-browser ?
For the background images or textures on objects, custom uploaded images of web users need to be exchanged from within the web-browser. Images that have not been pre-processed via unity before. (First ocean then forest, then face …)
For the objects in the scene, they’d be pre-built / pre-processed in unity to then need to be switched in the 3D-scene in the web-browser. (First a cube then a sphere, a car an elephant …)
Exchanging elements, if possible to be lighting fast by a click, would be great.
Regards, Frank ,Hi, is it possible to build a WebGL with Unity, where I can exchange elements such as objects, textures and background images etc. from within the web browser ?
For the background images, custom images of web users need to be used to exchange in the bgd. Images that have not been pre-processed via unity.
For the objects in the scene, they can be pre-built and
Exchanging if can be lighting fast by a click would be great.
Regards, Frank