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Question by MarvinStar · Aug 02, 2012 at 01:44 AM · scenescenescachemetadata

Where is scene data stored?

Hello, I've encountered some issues with version controlling a project because I'm not sure which binary files are for what (cache files, metadata etc). In particular I've noticed I cannot simply send a scene file to another person; because the level data does not appear to transfer with it (objects are not placed appropriately for the other person). I would like to know what files contain scene relevant data and where they are. Thank you for your time and knowledge!

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Answer by DaveA · Aug 02, 2012 at 01:46 AM

http://docs.unity3d.com/Documentation/Manual/ExternalVersionControlSystemSupport.html http://answers.unity3d.com/questions/22604/which-unity-project-files-can-be-ignored-for-versi.html

If you just want to send someone a file, export the Scene as a package and send them that.

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avatar image MarvinStar · Aug 02, 2012 at 05:02 AM 0
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Well, its not just sending a file, we are using $$anonymous$$ercurial and Bitbucket for version control. But I think the links you left should do the trick. Thank you!

avatar image DaveA · Aug 02, 2012 at 10:24 PM 0
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Good. I highly recommend at least using the meta file method, if not the Asset Server. Will save you a ton of headaches. BTW please mark this as 'answered' with the checkmark to the left. Thanks.

avatar image MarvinStar · Aug 02, 2012 at 10:36 PM 0
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I am using the meta file method as described in your first link. The only thing I didn't feel comfortable doing was deleting the library from the repository. Oh and sorry about the answered button, I tried before to 'thumbs up' it, which I was not able to. Did not realize the check was what I wanted. Thanks again!

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