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Question by $$anonymous$$ · May 09, 2018 at 06:13 PM · buttonscript.canvasonclickvoid

void dont show up in on click

this code dont show up in the on click event in a button and i dont know why can anyone help my plzz?

 public void BuyShip(GameObject shipPrefab, int iron, int gold, int wood)
     {
         if(BoatInv.gold >= gold && BoatInv.iron >= iron && BoatInv.wood >= wood)
         {
             BoatInv.gold = BoatInv.gold - gold;
             BoatInv.iron = BoatInv.iron - iron;
             BoatInv.wood = BoatInv.wood - wood;
 
             GameObject Ship = Instantiate(shipPrefab, ShipSpawn.position, Quaternion.identity);
         }
         else
         {
             textLittleResourses.SetActive(true);
         }
     }
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Answer by Eno-Khaon · May 09, 2018 at 06:53 PM

https://forum.unity.com/threads/ui-doesnt-accept-functions-with-more-than-two-arguments-or-arrays.306671/

You can only have a single argument in a function called by a UI button, and that argument must be fairly simple (such as bool, int, float).

That said, the linked forum thread offers a few ideas for alternative approaches.

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